Kendo is all about me me me.
But the attention that 'me' will enjoy is about criticism, defeat, failure, the blunt reminder that the 'me' is so hopelessly imperfect.
'Kokki' 克己 means 'overcome your own weakness' and this motto is often printed on a tenugui. It's nothing new. I bet the Romans and the ancient Greeks had something similar, but in the modern society, such value is getting rarer.
Even in a competitive setup, kendo is all about me, not about your opponent. Once you stop thinking about your opponent and think about what YOU are doing, that should make more sense.
Your opponent/partner is almost incidental, just a mirror, the mirror that reflects you.
You need them, but they are not the end purpose.
Kendo keiko log
9 September 2016
17 April 2016
Why Kendo will never become a mainstream sports
I talked about kendo with my colleagues who have no exposure to it.
They were impressed by the non-commercial nature of kendo and said "gee, why I've never heard of such a good activity?".
Simply, there are not enough instructors to make kendo mainstream.
Kendo is chiefly a qualitative activity, and it's time consuming to become even a vaguely competent kendo practitioner to teach other people.
Grade is just a minimum requirement to open a club, but the grade itself is not a reliable indicator of the actual skill. Many organisations issue a grade out of leniency - to keep the organisation viable.
You should be able to tell a good kendo practitioner when they move. Not by their grade.
YouTube & forums are useful but these medium cannot troubleshoot individual issues that are caused by a person's unique set up such as physical and mental dispositions.
The kendo skill has to be transferred from one person to the other manually, which means teacher & students both have to be present in the same space for a considerable length of time.
You can't copy & paste (nor Skype) kendo skill. You & your teacher have to be in one place to make you understand the subtlety of kendo movement, because just 'wacking a target with a stick' isn't enough to call it kendo.
So, perhaps this is the reason why kendo remains a slow-growing activity and would never become mainstream.
But I don't necessarily see it as a bad thing.
Kendo exists because it's a culture that we can share the joy of. Not because it's commercially profitable.
If you practice kendo anywhere in the world, it's a great privilege as well as serious responsibility. The responsibility towards your forebearers also towards your successors.
I think such format is very rare and precious in this day and age.
They were impressed by the non-commercial nature of kendo and said "gee, why I've never heard of such a good activity?".
Simply, there are not enough instructors to make kendo mainstream.
Kendo is chiefly a qualitative activity, and it's time consuming to become even a vaguely competent kendo practitioner to teach other people.
Grade is just a minimum requirement to open a club, but the grade itself is not a reliable indicator of the actual skill. Many organisations issue a grade out of leniency - to keep the organisation viable.
You should be able to tell a good kendo practitioner when they move. Not by their grade.
YouTube & forums are useful but these medium cannot troubleshoot individual issues that are caused by a person's unique set up such as physical and mental dispositions.
The kendo skill has to be transferred from one person to the other manually, which means teacher & students both have to be present in the same space for a considerable length of time.
You can't copy & paste (nor Skype) kendo skill. You & your teacher have to be in one place to make you understand the subtlety of kendo movement, because just 'wacking a target with a stick' isn't enough to call it kendo.
So, perhaps this is the reason why kendo remains a slow-growing activity and would never become mainstream.
But I don't necessarily see it as a bad thing.
Kendo exists because it's a culture that we can share the joy of. Not because it's commercially profitable.
If you practice kendo anywhere in the world, it's a great privilege as well as serious responsibility. The responsibility towards your forebearers also towards your successors.
I think such format is very rare and precious in this day and age.
6 March 2016
Give & take is not always intentional
So, you gave a rubbish dou cut on someone's rib. You must've been in the reverse situation too.
This is the kind of unintended 'give & take' you have to accept in kendo practise.
You'll quickly learn that you do not have control over everything, and sometimes you are forced to give or take things you don't necessarily want to trade.
By giving someone a rubbish cut, you'll learn to be humble about yourself. And by being the receive end of it, you'll learn to be unmoved by adverse situation.
When you know you missed the target, briefly acknowledging your fault is advisable, but when you received a bad cut, you are not supposed to show your suffering or get angry.
If the bad cut is deemed intentional or outright dangerous, you should halt the practise and calmly express your concern to your partner, but never take it out.
It might not be the same person you do 'give & take' but, there's always unintended give & take happening in kendo practise, and that is an opportunity for you to learn how to deal with it in a calm & constructive manner.
This is the kind of unintended 'give & take' you have to accept in kendo practise.
You'll quickly learn that you do not have control over everything, and sometimes you are forced to give or take things you don't necessarily want to trade.
By giving someone a rubbish cut, you'll learn to be humble about yourself. And by being the receive end of it, you'll learn to be unmoved by adverse situation.
When you know you missed the target, briefly acknowledging your fault is advisable, but when you received a bad cut, you are not supposed to show your suffering or get angry.
If the bad cut is deemed intentional or outright dangerous, you should halt the practise and calmly express your concern to your partner, but never take it out.
It might not be the same person you do 'give & take' but, there's always unintended give & take happening in kendo practise, and that is an opportunity for you to learn how to deal with it in a calm & constructive manner.
21 February 2016
Know your place
Wherever you practice kendo, you need to be aware of the dojo layout, especially the notion of the 'cardinal side' within any given practice space.
The cardinal side serves as a reference point to determine who does motodachi first, and this is the side you should never invade to wear/correct your armour.
This is the side exclusively for sensei/leading senior/dojo flag etc. Consider this in the same context as the altar in a church, only without physical features.
You should treat the cardinal side in the same way as a church altar and do not leave your bags or prepare yourself on that side - unless you are a sensei or the leading senior who sits facing everyone else during the line up (and I believe those senior people are already familiar with this spatial concept).
*Note that kendo doesn't push religion. It's only a reminiscence of it and modern kendo regard such notions only as custom/tradition.
The general criteria for deciding the cardinal side & where the line up starts:
1. the most detached (usually long) side of the hall from the entrance
2. line up starts from the furthest corner from the entrance
So, the position of the cardinal side & lining up order senior --> junior is not fixed, it's totally depending on the position of the entrance and the furtherest long side of a given space.
Snr->Jnr line up criteria example (some house rules apply): Higher grade in armour > if same grade = older first > people in dougi > people with plain clothes > people came late (regardless of grade)
Now you know your place.
The cardinal side serves as a reference point to determine who does motodachi first, and this is the side you should never invade to wear/correct your armour.
This is the side exclusively for sensei/leading senior/dojo flag etc. Consider this in the same context as the altar in a church, only without physical features.
You should treat the cardinal side in the same way as a church altar and do not leave your bags or prepare yourself on that side - unless you are a sensei or the leading senior who sits facing everyone else during the line up (and I believe those senior people are already familiar with this spatial concept).
*Note that kendo doesn't push religion. It's only a reminiscence of it and modern kendo regard such notions only as custom/tradition.
The general criteria for deciding the cardinal side & where the line up starts:
1. the most detached (usually long) side of the hall from the entrance
2. line up starts from the furthest corner from the entrance
So, the position of the cardinal side & lining up order senior --> junior is not fixed, it's totally depending on the position of the entrance and the furtherest long side of a given space.
Snr->Jnr line up criteria example (some house rules apply): Higher grade in armour > if same grade = older first > people in dougi > people with plain clothes > people came late (regardless of grade)
Now you know your place.
14 February 2016
Picky about partner
When you practice in a carousel format, intentionally skipping your turn in order to avoid / select who you practice with, is blatant cheating & extremely rude.
If you are ready to go but stand around by the carousel when there's a spare person standing in the waiting corner, it's the equivalent of telling them 'you are not good enough for me' in their face. That's arrogance.
It's not just rude to the person who wasted their time and disadvantaged by your act, but this sort of selfish behaviour is hindering the club's growth as a whole, and to a large extent detrimental to the development of the entire kendo community.
It should not be too difficult to realise that you take your senior's experience to improve yourself, likewise you are RESPONSIBLE for the development of your junior - in the same way as your senior spent time & effort practising with you, no matter how boring it might've been to them.
If you wilfully break this cycle and only practice with your seniors, the whole system will collapse.
What if your senior had the same idea and refused to practice with you? If you think it's OK for you, you cannot condemn others for behaving in the same way.
There's a very good reason why kendo practise has various formations & formats. These are developed over time to ensure that the skills are passed onto the next generation effectively.
When a carousel format is in place, refusing to practice with whoever standing in front of you is a clear indication that you are ignorant, greedy, irresponsible & undisciplined. You are telling everyone that you have failed to grasp the core value in kendo.
Some may regard such behaviour pathetic, but they won't tell you that because they don't want to waste their breath.
If you are ready to go but stand around by the carousel when there's a spare person standing in the waiting corner, it's the equivalent of telling them 'you are not good enough for me' in their face. That's arrogance.
It's not just rude to the person who wasted their time and disadvantaged by your act, but this sort of selfish behaviour is hindering the club's growth as a whole, and to a large extent detrimental to the development of the entire kendo community.
It should not be too difficult to realise that you take your senior's experience to improve yourself, likewise you are RESPONSIBLE for the development of your junior - in the same way as your senior spent time & effort practising with you, no matter how boring it might've been to them.
If you wilfully break this cycle and only practice with your seniors, the whole system will collapse.
What if your senior had the same idea and refused to practice with you? If you think it's OK for you, you cannot condemn others for behaving in the same way.
There's a very good reason why kendo practise has various formations & formats. These are developed over time to ensure that the skills are passed onto the next generation effectively.
When a carousel format is in place, refusing to practice with whoever standing in front of you is a clear indication that you are ignorant, greedy, irresponsible & undisciplined. You are telling everyone that you have failed to grasp the core value in kendo.
Some may regard such behaviour pathetic, but they won't tell you that because they don't want to waste their breath.
23 January 2016
Zanshin explained
Zan-shin: literal translation is "remaining mind" which means "undivided alertness".
No cut will be considered complete unless a correct Zanshin is implemented. Always.
Zanshin is not a physical attaching technique but it's a way to exhibit the move required in real sword fighting.
It does not require physical strength hence omitting Zanshin / doing it wrong is just a proof that you have not understood the basic kendo protocol, or even the meaning of kendo.
In short, failing to do the correct Zanshin makes your kendo superficial.
Zanshin, originally, was meant to be done towards the person who fell down by receiving a fatal injury from you.
The purpose of Zanshin is not to be complacent about your victory and keep alerted even after your opponent has fall down. (Because they might just be faking it.)
So, Zanshin in olden days was often done towards a dead body, but in case the opponent is faking their death, you still stand a chance with a correct Zanshin.
Failing to do Zanshin could lead you to your demise. If you can't be asked to follow such key protocol, you might just not bother kendo altogether, because there are lots of other protocols that seem pointless unless you understood its history.
You don't need to know everything but when something is required for a correct cut like a Zanshin, you'd better do it properly. Doesn't matter if it's in a match or basic practice, when you cut, do Zanshin, always.
It's more important to do Zanshin in non-competitive set up because unless you makes it a habit, it won't come up during a match, and no Zanshin almost inevitably means no Ippon in a match. No matter how deadly your actual cut is.
Once you cut and gone through, turn around asap and back to cyuudan with a readiness to launch another strike.
Only then, it counts as the end of a cut sequence.
No cut will be considered complete unless a correct Zanshin is implemented. Always.
Zanshin is not a physical attaching technique but it's a way to exhibit the move required in real sword fighting.
It does not require physical strength hence omitting Zanshin / doing it wrong is just a proof that you have not understood the basic kendo protocol, or even the meaning of kendo.
In short, failing to do the correct Zanshin makes your kendo superficial.
Zanshin, originally, was meant to be done towards the person who fell down by receiving a fatal injury from you.
The purpose of Zanshin is not to be complacent about your victory and keep alerted even after your opponent has fall down. (Because they might just be faking it.)
So, Zanshin in olden days was often done towards a dead body, but in case the opponent is faking their death, you still stand a chance with a correct Zanshin.
Failing to do Zanshin could lead you to your demise. If you can't be asked to follow such key protocol, you might just not bother kendo altogether, because there are lots of other protocols that seem pointless unless you understood its history.
You don't need to know everything but when something is required for a correct cut like a Zanshin, you'd better do it properly. Doesn't matter if it's in a match or basic practice, when you cut, do Zanshin, always.
It's more important to do Zanshin in non-competitive set up because unless you makes it a habit, it won't come up during a match, and no Zanshin almost inevitably means no Ippon in a match. No matter how deadly your actual cut is.
Once you cut and gone through, turn around asap and back to cyuudan with a readiness to launch another strike.
Only then, it counts as the end of a cut sequence.
14 December 2015
Sportsman don't have personalities
Having extremely driven trait combined with hours of practice ISN'T necessarily a personality make, apparently.
And I kind of agree with it.
The popular belief is the opposite, but maybe it's just another myth our society is happy to hold on to.
It's a cautionary tale for kendo practitioner.
Just because someone achieved in sports (or kendo) doesn't automatically make those people saints. You need to observe those people critically and use your own judgement.
BBC - The Now Show 4 Dec 2015
[14m15s] Georgie Bingham (Sports presenter) comment [mp3]
http://www.bbc.co.uk/programmes/p03b327b
And I kind of agree with it.
The popular belief is the opposite, but maybe it's just another myth our society is happy to hold on to.
It's a cautionary tale for kendo practitioner.
Just because someone achieved in sports (or kendo) doesn't automatically make those people saints. You need to observe those people critically and use your own judgement.
BBC - The Now Show 4 Dec 2015
[14m15s] Georgie Bingham (Sports presenter) comment [mp3]
http://www.bbc.co.uk/programmes/p03b327b
9 December 2015
Kendo perfection is in Zanshin
So you think you are a strong Kendo-ka?
Too many so-called "experienced" Kendo practitioner neglect Zanshin.
They whack then go through - and? AND? Hello? Haven't you forgot something?
Without Zanshin, your cut is incomplete. Zanshin often involves turnaround and back to to chuudan asap.
Zanshin is complete only when you are ready to launch another attack.
Those who physically strong but don't do correct Zanshin for every cut are not good Kendo-ka.
Not even sure if it's appropriate to call them Kendo-ka.
No matter how many tournament they won, people who don't do decent Zanshin will never get my respect.
I never tell them - they don't ask me and I'm not obliged to tell them.
Too many so-called "experienced" Kendo practitioner neglect Zanshin.
They whack then go through - and? AND? Hello? Haven't you forgot something?
Without Zanshin, your cut is incomplete. Zanshin often involves turnaround and back to to chuudan asap.
Zanshin is complete only when you are ready to launch another attack.
Those who physically strong but don't do correct Zanshin for every cut are not good Kendo-ka.
Not even sure if it's appropriate to call them Kendo-ka.
No matter how many tournament they won, people who don't do decent Zanshin will never get my respect.
I never tell them - they don't ask me and I'm not obliged to tell them.
5 December 2015
Kendo value-system
I believe the value-system in kendo has a lot to offer to enhance modern living.
Problem is that not many kendo practitioners are taking it.
If you remove such value-system / philosophy, kendo is only a brutal sword fighting discipline, and I no longer see the point of it.
Problem is that not many kendo practitioners are taking it.
If you remove such value-system / philosophy, kendo is only a brutal sword fighting discipline, and I no longer see the point of it.
14 September 2015
Institutional abuse in kendo community
From my observation, there is a worrying tendency in kendo community which attracts (and sometimes promote) anti-social and abusive behaviour.
These abuses are often take place thinly disguised as part of kendo discipline, and we were led to believe that some unpleasant, manipulative and devious behaviours are part of kendo culture, so, shut up and put up.
But after a few years of regular practice in various dojos, seriously questioning my own findings and some in-depth discussions with experienced practitioners, I now feel that I'm able to distinguish abuse from discipline reasonably well, so I decided to share my concern with wider kendo community.
I believe this phenomenon exists due to the misguided perception of kendo - brutal, archaic, hierarchical & somewhat exotic discipline that (incorrectly but often romantically assumed) operates outside the norms & boundaries of everyday life.
This is far from the image the mainstream kendo community wants to portray, but the reality is that often hierarchical culture in kendo is used as a platform to exercise one's petty authority and inflict abuse on junior members by senior people of undesirable traits.
This issue is not limited to far-flung obscure dojos. Reputable and established dojos in big cities are equally susceptible to this type of insidious problems.
Allowing such devious behaviours poses a risk to the entire kendo community in the eyes of the wider society.
In short, our reputation is at stake.
The institutional problem here is that the victim often feels powerless due to the hierarchical nature of kendo.
Grade and past achievements are highly respected and such prestige culture is a big discouragement for the victim to challenge their senior, and even when they plucked up the courage and complain, they meet with dismissive or indifferent response from their peers and seniors.
Too often their voice is not taken seriously due to the myth that in kendo the higher rank you get more righteous you become.
Such simplistic association is unrealistic yet the kendo community quite readily accepts such naive view when it comes to its members.
There's also a critical flaw in the system, such as the grievance procedure set by the national umbrella organisation which designated the dojo leader as the first point of contact for any grievances - it is wholly inadequate if the dojo leader themselves are causing the problem.
There is also no anonymity for the victim to report an incident, and their complaint is very rarely investigated by the umbrella organisation. Such record simply vanishes into the void.
Given that kendo community is highly intertwined - almost incestuous, even talking to a complaint officer from other dojo risks victim's welfare if the complaint officer is happened to be well-connected to the accused.
They could gang up on the victim and make it impossible for the victim to practice kendo wherever they are present.
Alongside such weak system to prevent abuse, too many aspects of dojo management is left to the discretion of dojo leaders that could be used to conceal internal abuse.
Some dojos carry an air of cult such as blatant hostility towards other dojos and demand excessive devotion to the club from its members. Such controlling atmosphere breeds unhealthy attitude & often resulted in abuse.
Some seniors routinely take advantage of their position to harass junior members of the opposite gender.
When such concern is voiced, typically the dojo leaders (who are not the accused) are disinterested in dealing with such issue and put most of their effort in silencing the victim or sweep the matter under the carpet, or even throw out the accuser from the dojo.
If an adult can be abused like that, more vulnerable group are equally at risk if not grater.
Any of these behaviours are totally against the mainstream kendo value, but the obscure presence of kendo in society, weak internal system and naivety amongst the member are currently allowing such institutional abuse to continue and its victims to suffer in silence.
Such injustice should not be associated with kendo whatsoever, but sadly, that's the current situation from my observation.
And since the abusers are getting away with it, this culture could attract people with similar undesirable dispositions.
It is this indifferent attitude that needs utmost urgent change, and I believe the solution is quite simple.
Think this in terms of acceptable behaviour in a workplace.
Albeit kendo is primarily charity/volunteer activity, that doesn't warrant harmful behaviour. Volunteer activities can be done in a professional manner and such professional culture would attract more people with the right idea into kendo.
The bottom line is, when a type of behaviour is unacceptable in the wider society, it's still unacceptable regardless of whether someone has an exotic hobby or not.
It is rather puzzling that may people within the kendo community seem to think that there's a different law operating inside the kendo community therefore they are exempt from the normal rules & regulations. (a cult-like mindset)
Such misconception is not only irrelevant but also dangerous.
In order to promote healthy & mainstream image of kendo and deliver on it, all of us are responsible to identify and tackle such institutional problems.
I would suggest 3 points below to be introduced and maintained. This level of openness and firm attitude towards abuse would send a strong message to the entire community that kendo will not tolerate abusive behaviour and the perpetrator will face the consequence regardless of their reputation, connection, grade or past achievement.
- acknowledge potential risks and raise awareness amongst its member (education)
- set a clear and fair grievance procedure by the umbrella body (system)
- any incident reported should be anonymised and (with a permission of the victim) shared with the entire community annually as case studies (feedback + preventative effect)
Challenge authority if there's a valid reason.
Kendo should taught you to make a good judgement and act upon it without hesitation.
These abuses are often take place thinly disguised as part of kendo discipline, and we were led to believe that some unpleasant, manipulative and devious behaviours are part of kendo culture, so, shut up and put up.
But after a few years of regular practice in various dojos, seriously questioning my own findings and some in-depth discussions with experienced practitioners, I now feel that I'm able to distinguish abuse from discipline reasonably well, so I decided to share my concern with wider kendo community.
I believe this phenomenon exists due to the misguided perception of kendo - brutal, archaic, hierarchical & somewhat exotic discipline that (incorrectly but often romantically assumed) operates outside the norms & boundaries of everyday life.
This is far from the image the mainstream kendo community wants to portray, but the reality is that often hierarchical culture in kendo is used as a platform to exercise one's petty authority and inflict abuse on junior members by senior people of undesirable traits.
This issue is not limited to far-flung obscure dojos. Reputable and established dojos in big cities are equally susceptible to this type of insidious problems.
Allowing such devious behaviours poses a risk to the entire kendo community in the eyes of the wider society.
In short, our reputation is at stake.
The institutional problem here is that the victim often feels powerless due to the hierarchical nature of kendo.
Grade and past achievements are highly respected and such prestige culture is a big discouragement for the victim to challenge their senior, and even when they plucked up the courage and complain, they meet with dismissive or indifferent response from their peers and seniors.
Too often their voice is not taken seriously due to the myth that in kendo the higher rank you get more righteous you become.
Such simplistic association is unrealistic yet the kendo community quite readily accepts such naive view when it comes to its members.
There's also a critical flaw in the system, such as the grievance procedure set by the national umbrella organisation which designated the dojo leader as the first point of contact for any grievances - it is wholly inadequate if the dojo leader themselves are causing the problem.
There is also no anonymity for the victim to report an incident, and their complaint is very rarely investigated by the umbrella organisation. Such record simply vanishes into the void.
Given that kendo community is highly intertwined - almost incestuous, even talking to a complaint officer from other dojo risks victim's welfare if the complaint officer is happened to be well-connected to the accused.
They could gang up on the victim and make it impossible for the victim to practice kendo wherever they are present.
Alongside such weak system to prevent abuse, too many aspects of dojo management is left to the discretion of dojo leaders that could be used to conceal internal abuse.
Some dojos carry an air of cult such as blatant hostility towards other dojos and demand excessive devotion to the club from its members. Such controlling atmosphere breeds unhealthy attitude & often resulted in abuse.
Some seniors routinely take advantage of their position to harass junior members of the opposite gender.
When such concern is voiced, typically the dojo leaders (who are not the accused) are disinterested in dealing with such issue and put most of their effort in silencing the victim or sweep the matter under the carpet, or even throw out the accuser from the dojo.
If an adult can be abused like that, more vulnerable group are equally at risk if not grater.
Any of these behaviours are totally against the mainstream kendo value, but the obscure presence of kendo in society, weak internal system and naivety amongst the member are currently allowing such institutional abuse to continue and its victims to suffer in silence.
Such injustice should not be associated with kendo whatsoever, but sadly, that's the current situation from my observation.
And since the abusers are getting away with it, this culture could attract people with similar undesirable dispositions.
It is this indifferent attitude that needs utmost urgent change, and I believe the solution is quite simple.
Think this in terms of acceptable behaviour in a workplace.
Albeit kendo is primarily charity/volunteer activity, that doesn't warrant harmful behaviour. Volunteer activities can be done in a professional manner and such professional culture would attract more people with the right idea into kendo.
The bottom line is, when a type of behaviour is unacceptable in the wider society, it's still unacceptable regardless of whether someone has an exotic hobby or not.
It is rather puzzling that may people within the kendo community seem to think that there's a different law operating inside the kendo community therefore they are exempt from the normal rules & regulations. (a cult-like mindset)
Such misconception is not only irrelevant but also dangerous.
In order to promote healthy & mainstream image of kendo and deliver on it, all of us are responsible to identify and tackle such institutional problems.
I would suggest 3 points below to be introduced and maintained. This level of openness and firm attitude towards abuse would send a strong message to the entire community that kendo will not tolerate abusive behaviour and the perpetrator will face the consequence regardless of their reputation, connection, grade or past achievement.
- acknowledge potential risks and raise awareness amongst its member (education)
- set a clear and fair grievance procedure by the umbrella body (system)
- any incident reported should be anonymised and (with a permission of the victim) shared with the entire community annually as case studies (feedback + preventative effect)
Challenge authority if there's a valid reason.
Kendo should taught you to make a good judgement and act upon it without hesitation.
12 August 2015
How to do basic Fumi-komi footwork in Kendo
Stand with both of your knees slightly bent.
Push your right kneecap with your right leg while the balance shft forward (with the upright posture maintained), only when your posture no longer can sustain your forward-shifted balance, your right foot should 'take off' forward and quickly land on the floor again, immediately followed by your old friend the left foot. The 'flight duration' of the right foot should be kept minimum.
Nice Fumi-komi noise happens when you learn to subtly adjust the angle of your ankle on landing. You should feel that the front-half of the right-foot sole captures a packet of air and squash it without putting any pressure on the heel.
Never kick up the right foot like French can-can. Not only the landing noise will be dull but also you are risking to injure your heel bone by landing on it in high velocity with your full weight. Bad idea.
The sole of your right foot and the floor should be as parallel as possible all the time. Even if you can adjust the angle before landing, adjusting a wide angle takes more effort and time than keep the angle always optimum.
If the arch of your right foot can be seen by the people around you, the angle of your sole is too open. To get the optimum angle, the adjustment has to happen in your ankle.
Under any circumstance, including Fumi-komi, you should never land with your heel. Take your heels as the 'little resting stools' to place your weight from time to time, but not something you can land with it at full power.
Compared to the discipline of swordsmanship itself, fumi-komi is a relatively young technique, apparently. And this is one of the reason why there's no effective, fool-proof way to teach fumi-komi - so I was told.
Said that, it is an effective technique and was developed in order to achieve sharper and quicker footwork with the minimum impact on the body at landing.
To my understanding, fumi-komi should work as a shock absorber with minimum interference to the overall body movement necessary.
Importantly, never forget your old friend the left foot. Fumi-komi is complete only when your old friend catches up with you. Don't leave it alone. I could get very lonely and spoil your kendo.
This article is just for basic technique. Once you become able to make the noise consistently, there are a lot more subtleties to work on to make the sound surprisingly loud. But people who can do fumi-komi consistently should know what to work on, so I won't talk about it now.
Push your right kneecap with your right leg while the balance shft forward (with the upright posture maintained), only when your posture no longer can sustain your forward-shifted balance, your right foot should 'take off' forward and quickly land on the floor again, immediately followed by your old friend the left foot. The 'flight duration' of the right foot should be kept minimum.
Nice Fumi-komi noise happens when you learn to subtly adjust the angle of your ankle on landing. You should feel that the front-half of the right-foot sole captures a packet of air and squash it without putting any pressure on the heel.
Never kick up the right foot like French can-can. Not only the landing noise will be dull but also you are risking to injure your heel bone by landing on it in high velocity with your full weight. Bad idea.
The sole of your right foot and the floor should be as parallel as possible all the time. Even if you can adjust the angle before landing, adjusting a wide angle takes more effort and time than keep the angle always optimum.
If the arch of your right foot can be seen by the people around you, the angle of your sole is too open. To get the optimum angle, the adjustment has to happen in your ankle.
Under any circumstance, including Fumi-komi, you should never land with your heel. Take your heels as the 'little resting stools' to place your weight from time to time, but not something you can land with it at full power.
Compared to the discipline of swordsmanship itself, fumi-komi is a relatively young technique, apparently. And this is one of the reason why there's no effective, fool-proof way to teach fumi-komi - so I was told.
Said that, it is an effective technique and was developed in order to achieve sharper and quicker footwork with the minimum impact on the body at landing.
To my understanding, fumi-komi should work as a shock absorber with minimum interference to the overall body movement necessary.
Importantly, never forget your old friend the left foot. Fumi-komi is complete only when your old friend catches up with you. Don't leave it alone. I could get very lonely and spoil your kendo.
This article is just for basic technique. Once you become able to make the noise consistently, there are a lot more subtleties to work on to make the sound surprisingly loud. But people who can do fumi-komi consistently should know what to work on, so I won't talk about it now.
7 August 2015
Kiri-kaeshi common misconceptions
Receiving role = set the pace but not the distance.
Attacker role = decide the distance but otherwise follow the receiver's pace.
The receiver set the pace (rhythm), attacker decide the distance.
This must be strictly adhered, importantly, regardless of the relative rank between the pair.
Frustratingly, it is very common (and very wrong) to see a senior attacker just cutting like a mad, completely overriding a (junior) receiver's pace.
If the attacker override the receiver's pace, the receiver will never become a good receiver and they will only pick up a bad habit from the misguided attacker, and they will do equally questionable Kiri-kaeshi to other people in their dojo and beyond.
Such indifference will pollute the overall quality of Kendo. Those people are not helping anyone.
And if a practice partner were happened to be trained in a more traditional environment, such Kiri-kaeshi style can be considered as an ignorant and poor behaviour.
Your Kendo credential will be instantly judged by those who know & care.
If the receiver's skill is not up to scratch, the experienced attacker must help the receiver to do better.
Being a receiver also requires a good skill and it comes with practice. The experienced attacker must help the receiver to make that happen.
Overriding the receiver's pace is practically stealing a leaning opportunity from the receiver, and the attacker might wonder why their receiver is always such a pain to practice Kiri-kaeshi with. Well, duh.
Likewise, it is none of the receiver's business to decide the distance.
Unless practising with a 4 year-old beginner as an attacker, the receiver never adjust the distance for the attacker.
Simply because the receiver cannot know the length of the attacker's limbs and how far they can jump. Two individuals with the same height will have different swing range and jumping ability. So, distance is strictly the responsibility of the attacker.
When cuts are done the receiver simply slows down and stop in the position so that the attacker can turn around and adjust the distance for themselves (while the receiver is STATIONARY). Don't even fidget in the slightest. Moving 2cm makes difference.
If the receiver kept moving about, the attacker is just chasing the receiver and cannot decide the correct distance until the receiver eventually stops moving.
The receiver never should waste attacker's time like that.
Kiri-kaeshi sequence is carefully constructed for the maximum effectiveness and efficiency. Being 'creative' doesn't help under such circumstance.
Attacker role = decide the distance but otherwise follow the receiver's pace.
The receiver set the pace (rhythm), attacker decide the distance.
This must be strictly adhered, importantly, regardless of the relative rank between the pair.
Frustratingly, it is very common (and very wrong) to see a senior attacker just cutting like a mad, completely overriding a (junior) receiver's pace.
If the attacker override the receiver's pace, the receiver will never become a good receiver and they will only pick up a bad habit from the misguided attacker, and they will do equally questionable Kiri-kaeshi to other people in their dojo and beyond.
Such indifference will pollute the overall quality of Kendo. Those people are not helping anyone.
And if a practice partner were happened to be trained in a more traditional environment, such Kiri-kaeshi style can be considered as an ignorant and poor behaviour.
Your Kendo credential will be instantly judged by those who know & care.
If the receiver's skill is not up to scratch, the experienced attacker must help the receiver to do better.
Being a receiver also requires a good skill and it comes with practice. The experienced attacker must help the receiver to make that happen.
Overriding the receiver's pace is practically stealing a leaning opportunity from the receiver, and the attacker might wonder why their receiver is always such a pain to practice Kiri-kaeshi with. Well, duh.
Likewise, it is none of the receiver's business to decide the distance.
Unless practising with a 4 year-old beginner as an attacker, the receiver never adjust the distance for the attacker.
Simply because the receiver cannot know the length of the attacker's limbs and how far they can jump. Two individuals with the same height will have different swing range and jumping ability. So, distance is strictly the responsibility of the attacker.
When cuts are done the receiver simply slows down and stop in the position so that the attacker can turn around and adjust the distance for themselves (while the receiver is STATIONARY). Don't even fidget in the slightest. Moving 2cm makes difference.
If the receiver kept moving about, the attacker is just chasing the receiver and cannot decide the correct distance until the receiver eventually stops moving.
The receiver never should waste attacker's time like that.
Kiri-kaeshi sequence is carefully constructed for the maximum effectiveness and efficiency. Being 'creative' doesn't help under such circumstance.
11 July 2015
Kiai
Rule:
The 'roar' must be totally unintelligible.
(I guess at least in your language, but ideally in ANY language.)
It should be just a wild roar, without indicating / being perceived to be indicating any meaning. The meaning doesn't matter, the *presence* of a meaning is already a breach of the rule.
Bear that in mind; I see Kiai as a way of 'revving up' one's capacity. Not only in a psychological but also in physiological sense.
Imagine a good motor revving. You know a good roaring makes you feel accelerated and gives a lift to your spirit.
Find a Kiai that you feel good, and do it.
The 'roar' must be totally unintelligible.
(I guess at least in your language, but ideally in ANY language.)
It should be just a wild roar, without indicating / being perceived to be indicating any meaning. The meaning doesn't matter, the *presence* of a meaning is already a breach of the rule.
Bear that in mind; I see Kiai as a way of 'revving up' one's capacity. Not only in a psychological but also in physiological sense.
Imagine a good motor revving. You know a good roaring makes you feel accelerated and gives a lift to your spirit.
Find a Kiai that you feel good, and do it.
7 July 2015
In the spirit of Kendo
"Be prepared."
Someone said this as an ending note of a keiko.
It's a nice thought but that's a scouts' motto, I thought.
I guess what he meant was to value precision and foresightedness, but it came out in slightly scout-y wordings.
His suggestion was not wrong but made me giggle inwardly.
Someone said this as an ending note of a keiko.
It's a nice thought but that's a scouts' motto, I thought.
I guess what he meant was to value precision and foresightedness, but it came out in slightly scout-y wordings.
His suggestion was not wrong but made me giggle inwardly.
5 July 2015
Don't be a 45-degree fool
Depending on the position of the pivot, the "45 degree" method can be pretty dangerous (& incorrect).
This is the reason why some people bash their partner's head almost from side to side while kiri-kaeshi, bursting the blood vessels in their partner's eyeballs, causing blood-shot eyes and mild concussion.
This isn't OK. This is dangerous and stupid.
As above, a valid 'Ippon' by L/R Men cuts are only awarded for the strikes no lower than the top-strings on a Men.
There's no such cut as "bashing from the side" exists, so, don't do it during kiri-kaeshi. Where that came from?
Be reasonable, don't be a 45-degree fool.
17 June 2015
Togetherness in kendo
It might be a bit of bombshell but I don't believe in togetherness when it comes to kendo. None at all.
Why?
In the most fundamental level, kendo is a lone discipline. Even oneself is an object to be conquered.
In such a stoic value system of kendo, I believe a cosy group mentality such as togetherness is inimical.
The reason why I'm writing this is because I visited a dojo and the main instructor was preaching such togetherness as a way of kendo, and I fond it contradictory.
Remember, the root of kendo is a discipline for the ruling class. They cannot (should not) rely on others.
To be independent, not needing to look to others to take own action, not to lose the ground when there's no-one else to support you, you need a discipline.
Kendo caters for that sort of needs, but not much else.
The higher you get in the pyramid of power, less mass you can lean on & huddle to. That's why you need to conquer your own weakness - the premise is that you are the only one you can truly relied upon.
That's the fate of the ruling class and that's why they had to horn their swordsmanship in the first place.
When you cross your shinai with your partner and do sonkyo, symbolically speaking "one of us must die, we pay respect to that would-be-lost soul" is what we do sonkyo for.
In this context, no matter how "grow together" sounds attractive, it's unachievable and wrong-headed.
In kendo people help each other because they understood they are all on their own mission alone, and the fact that 'being on one's own mission' is the only shared sentiment, and this needs to be understood as the part & parcel of kendo.
Anything else is ultimately incidental. Cosy togetherness, having post-keiko social is not essential factor in kendo.
Anyway, as a kendo practitioner you don't need a lot of reasons to treat others well. You just do it as a matter of principle.
Even put historical aspects aside, everyone's body & mind work differently. The way you utilise your own quirks cannot be shared as a group behaviour, and that's the reason, ultimately, why kendo is a lone discipline.
In this context, pushing happy-clappy togetherness mentality is at best misguided and could be encouraging the wrong mindset that is detrimental to the development of kendo skill.
You must be accountable for yourself and not look for any excuse about the state of yourself.
In my opinion that's what kendo stands for.
Why?
In the most fundamental level, kendo is a lone discipline. Even oneself is an object to be conquered.
In such a stoic value system of kendo, I believe a cosy group mentality such as togetherness is inimical.
The reason why I'm writing this is because I visited a dojo and the main instructor was preaching such togetherness as a way of kendo, and I fond it contradictory.
Remember, the root of kendo is a discipline for the ruling class. They cannot (should not) rely on others.
To be independent, not needing to look to others to take own action, not to lose the ground when there's no-one else to support you, you need a discipline.
Kendo caters for that sort of needs, but not much else.
The higher you get in the pyramid of power, less mass you can lean on & huddle to. That's why you need to conquer your own weakness - the premise is that you are the only one you can truly relied upon.
That's the fate of the ruling class and that's why they had to horn their swordsmanship in the first place.
When you cross your shinai with your partner and do sonkyo, symbolically speaking "one of us must die, we pay respect to that would-be-lost soul" is what we do sonkyo for.
In this context, no matter how "grow together" sounds attractive, it's unachievable and wrong-headed.
In kendo people help each other because they understood they are all on their own mission alone, and the fact that 'being on one's own mission' is the only shared sentiment, and this needs to be understood as the part & parcel of kendo.
Anything else is ultimately incidental. Cosy togetherness, having post-keiko social is not essential factor in kendo.
Anyway, as a kendo practitioner you don't need a lot of reasons to treat others well. You just do it as a matter of principle.
Even put historical aspects aside, everyone's body & mind work differently. The way you utilise your own quirks cannot be shared as a group behaviour, and that's the reason, ultimately, why kendo is a lone discipline.
In this context, pushing happy-clappy togetherness mentality is at best misguided and could be encouraging the wrong mindset that is detrimental to the development of kendo skill.
You must be accountable for yourself and not look for any excuse about the state of yourself.
In my opinion that's what kendo stands for.
16 June 2015
Counting up to 10 in Japanese - cheat sheet
For native English speakers this is my best proximate pronunciation of one to ten in Japanese.
1 - itch
2 - knee
3 - sun
4 - she
5 - go
6 - lock*
7 - hitch**
8 - hatch
9 - queue
10 - Jew
*6 - although it writes 'roku' in Japanese, I'd strongly suggest ALL the written 'R' in Japanese to be pronounced as 'L'. Even if the English speaker feel it's not exactly the same as how the native Japanese say, pronouncing all the written 'R' as 'L' is way better because it sounds a lot more natural to the native Japanese speaker.
**7 - to be precise it's 'sheech/shitch' but many native Japanese pronounce it as 'hitch' too. 7 also can be pronounced as 'na-na' and both are correct, but 'hitch/sheech/shitch' is more common.
4 - can be pronounced as 'yon' and both are correct, but 'she' is more common.
1 - itch
2 - knee
3 - sun
4 - she
5 - go
6 - lock*
7 - hitch**
8 - hatch
9 - queue
10 - Jew
*6 - although it writes 'roku' in Japanese, I'd strongly suggest ALL the written 'R' in Japanese to be pronounced as 'L'. Even if the English speaker feel it's not exactly the same as how the native Japanese say, pronouncing all the written 'R' as 'L' is way better because it sounds a lot more natural to the native Japanese speaker.
**7 - to be precise it's 'sheech/shitch' but many native Japanese pronounce it as 'hitch' too. 7 also can be pronounced as 'na-na' and both are correct, but 'hitch/sheech/shitch' is more common.
4 - can be pronounced as 'yon' and both are correct, but 'she' is more common.
12 June 2015
Quality before quantity
As the same concept in manufacturing, if your form is incorrect, doing the quantity will only mass-produce faulty products.
Quantity will never compensate the lack of quality. Rather, it'll only accentuate the problem.
By repeating the wrong thing, you are teaching your body to remember the wrong movement and built up the wrong muscles at the expense of your time and effort.
In kendo, quantity matters only if the quality is right.
When you cannot do the right movement slowly, trying it harder & faster won't help.
Doing x amount of repetitive practice doesn't guarantee a thing, unless the form is correct.
Get the form right or you might as well not to bother at all.
Quantity will never compensate the lack of quality. Rather, it'll only accentuate the problem.
By repeating the wrong thing, you are teaching your body to remember the wrong movement and built up the wrong muscles at the expense of your time and effort.
In kendo, quantity matters only if the quality is right.
When you cannot do the right movement slowly, trying it harder & faster won't help.
Doing x amount of repetitive practice doesn't guarantee a thing, unless the form is correct.
Get the form right or you might as well not to bother at all.
31 May 2015
Shinai has sides
The 'sides' on a shinai - think it like the sides of a coin. The Japanese term Ura (reverse) / Omote (front) collates nicely with such concept.
You need to be able to distinguish each side when you do below techniques:
1. 'Harai' (knock away)
Self-initiated, straight-line horizontal slap (to create an opportunity)
2. 'Suri-age' (slide up)
Reactive, upward curvature slap (to counteract already-happening attack)
Understanding the meaning 'Front (Men-side)' and 'Reverse (Kote-side)' may become relevant when you apply these techniques with subtly, such as the opponent's built & habit.
If you know the meaning 'front' or 'reverse', you can reason your tactics better because the muscle required for the 'front' side and 'reverse' side action are different.
Ideally you should be able to perform above techniques from both sides, but the Men-side tend to work better in certain circumstance and the Kote-side in another, and you need to figure out by yourself what works best for you, because aside the opponent's habit, you have your own habit/strength for each side and you need to know your own forte in order to make split-second decision for the best possible outcome.
Some opponents hold shinai tilted towards Kote (to guard), then slapping from the reverse (Kote-side) is easier as the distance to catch the opponent's shinai with yours is shorter, whereas if the opponent is holding the centre very strong, slapping from the front is effective to 'break' the defense and get that ippon with Men.
So, be aware of the both side and try to figure out which combination (opponent's attributes + your own habit/ability) works best, the strategy is effective only for you.
You need to be able to distinguish each side when you do below techniques:
1. 'Harai' (knock away)
Self-initiated, straight-line horizontal slap (to create an opportunity)
2. 'Suri-age' (slide up)
Reactive, upward curvature slap (to counteract already-happening attack)
Understanding the meaning 'Front (Men-side)' and 'Reverse (Kote-side)' may become relevant when you apply these techniques with subtly, such as the opponent's built & habit.
If you know the meaning 'front' or 'reverse', you can reason your tactics better because the muscle required for the 'front' side and 'reverse' side action are different.
Ideally you should be able to perform above techniques from both sides, but the Men-side tend to work better in certain circumstance and the Kote-side in another, and you need to figure out by yourself what works best for you, because aside the opponent's habit, you have your own habit/strength for each side and you need to know your own forte in order to make split-second decision for the best possible outcome.
Some opponents hold shinai tilted towards Kote (to guard), then slapping from the reverse (Kote-side) is easier as the distance to catch the opponent's shinai with yours is shorter, whereas if the opponent is holding the centre very strong, slapping from the front is effective to 'break' the defense and get that ippon with Men.
So, be aware of the both side and try to figure out which combination (opponent's attributes + your own habit/ability) works best, the strategy is effective only for you.
25 May 2015
Basic cuts order 'wrist-face-body'
Often you would practice basic cuts in a certain way.
It's: Kote - Men - Dou
In English it's: wrist - face - body
And this order normally stays as is because of the simple fact that each target gets progressively further from the attacker.
Wrist - nearest, compact footwork
Face - median, normal footwork
Body - furthest, deepest footwork
This is the reason why we practice these 3 cuts in a particular order and it rarely changes, now you know why.
Aim
Wrist (kote):
the forearm near the wrist where the cylindrical protector is, never hit the hand (risk of injury)
Face (men):
the upper boundary of the forehead or the hairline, not the top of the skull
Body (dou):
just below the right ribcage (from the opponent's view), not the waist on the side
It's: Kote - Men - Dou
In English it's: wrist - face - body
And this order normally stays as is because of the simple fact that each target gets progressively further from the attacker.
Wrist - nearest, compact footwork
Face - median, normal footwork
Body - furthest, deepest footwork
This is the reason why we practice these 3 cuts in a particular order and it rarely changes, now you know why.
Aim
Wrist (kote):
the forearm near the wrist where the cylindrical protector is, never hit the hand (risk of injury)
Face (men):
the upper boundary of the forehead or the hairline, not the top of the skull
Body (dou):
just below the right ribcage (from the opponent's view), not the waist on the side
17 May 2015
Alternated cut (Kiri-kaeshi) basics
Tips for beginners:
The quickest way to learn Kiri-kaeshi is to memorise the sequence by saying the steps out loud while doing Kiri-kaeshi i.e.
Big Men - cross - 1-2-3-4 (back) 1-2-3-4-5 [continue]
Big Men - cross - 1-2-3-4 (back) 1-2-3-4-5...Men going through + sign-off (zan-shin)
As you see, a standard Kiri-kaeshi comes in two identical units, just the finale at the end of the 2nd unit requires going through & sign-off (zan-shin).
The reason for the backward steps being one extra from the forward steps is because the forward steps is natural to human body by design, whereas doing back steps is awkward and tend to be narrower compared to the forward steps, therefore the back step requires one extra step to compensate this tendency in order to come back to the same spot where you started.
Context:
The alternated cut sequence called 'Kiri-kaeshi' is bread and butter (as well as the Holy Grail) of Kendo practice.
ki.ri = cut
ka.e.shi = flip / alternate (in other context 'kaeshi' could mean 'returning')
There is a saying that "when you mastered Kiri-kaeshi, you mastered Kendo".
Virtually every session at any club in the world come with Kiri-kaeshi exercise, and yet mastering Kiri-kaeshi elude most of us throughout our lifetime.
You should not kid yourself by getting complements from others on your Kiri-kaeshi (consider they're just being polite), as it takes a long time to achieve even a vaguely acceptable Kiri-kaeshi, and you should definitely be suspicious of someone who is overly confident about their Kiri-kaeshi quality.
Importance:
Once you learnt the basic Kiri-kaeshi sequence, in theory you could practice with anyone regardless of their grade, be it a beginner or a 8th-dan sensei.
And not only you can practice your own Kiri-kaeshi, for the first time you can mutually benefit other people by taking the lead (receiver) role during Kiri-kaeshi practice.
Although there are myriad of variations of Kiri-kaeshi, these still retain more or less the same structure. Learn the one your club uses first and be flexible when you practice Kiri-kaeshi with people from other club.
The quickest way to learn Kiri-kaeshi is to memorise the sequence by saying the steps out loud while doing Kiri-kaeshi i.e.
Big Men - cross - 1-2-3-4 (back) 1-2-3-4-5 [continue]
Big Men - cross - 1-2-3-4 (back) 1-2-3-4-5...Men going through + sign-off (zan-shin)
As you see, a standard Kiri-kaeshi comes in two identical units, just the finale at the end of the 2nd unit requires going through & sign-off (zan-shin).
The reason for the backward steps being one extra from the forward steps is because the forward steps is natural to human body by design, whereas doing back steps is awkward and tend to be narrower compared to the forward steps, therefore the back step requires one extra step to compensate this tendency in order to come back to the same spot where you started.
Context:
The alternated cut sequence called 'Kiri-kaeshi' is bread and butter (as well as the Holy Grail) of Kendo practice.
ki.ri = cut
ka.e.shi = flip / alternate (in other context 'kaeshi' could mean 'returning')
There is a saying that "when you mastered Kiri-kaeshi, you mastered Kendo".
Virtually every session at any club in the world come with Kiri-kaeshi exercise, and yet mastering Kiri-kaeshi elude most of us throughout our lifetime.
You should not kid yourself by getting complements from others on your Kiri-kaeshi (consider they're just being polite), as it takes a long time to achieve even a vaguely acceptable Kiri-kaeshi, and you should definitely be suspicious of someone who is overly confident about their Kiri-kaeshi quality.
Importance:
Once you learnt the basic Kiri-kaeshi sequence, in theory you could practice with anyone regardless of their grade, be it a beginner or a 8th-dan sensei.
And not only you can practice your own Kiri-kaeshi, for the first time you can mutually benefit other people by taking the lead (receiver) role during Kiri-kaeshi practice.
Although there are myriad of variations of Kiri-kaeshi, these still retain more or less the same structure. Learn the one your club uses first and be flexible when you practice Kiri-kaeshi with people from other club.
10 May 2015
Valid score (Ippon) - without hitting the target?
Yes.
Is the short answer.
Of course it is absolutely ideal if the shinai hit bang on the target and the flags go up, but it is also quite common that a player is awarded an Ippon even though their shinai is clearly not hitting the target.
Why?
It is down to "how convincing" their Spirit-Sword-Posture (Ki-Ken-Tai) was in the right moment of a given combating narrative.
The referee will award an Ippon for the demonstration of the prowess in the tactical judgement & execution of the technique, (crucially) in the *given* combating context.
The idea is that, the player don't need to provide a physical evidence (hitting) in a close match, but the one who can demonstrate their prowess better than their opponent will get an Ippon.
If a strike is launched in the right context with convincing enough power and form, that counts as an Ippon, even if the shinai is not physically touching the target.
Hence the same strike with different opponent - or even with the same opponent in a different combating scenario - may not bring the same result.
And remember, this criteria applies to everyone; this may benefit your opponent one time but it might benefit you in another.
The best (and perhaps the only) strategy to avoid such a 'phantom-Ippon' taken from you, is to make your Kendo totally convincing.
The phantom-Ippon occurs only when your performance is not convincing enough in contrast to your opponent. Maybe it's the strategy or the timing, or poor Zan-shin. So never take it out on the referee.
Yes, there are inexperienced referees, but they have to start from somewhere, also you might be refereeing one day and other people may not agree with you. What goes around, comes around. We're all leaning.
If you cannot convince inexperienced referees, you just got to make your Kendo totally unarguable even for the inexperienced referees, that's all.
So, no "booing" please during the up coming 16th World Kendo Championship.
Such unsophisticated behaviour should remain inside you. It's OK to feel the high spirit, but you really don't need to share it with people around you as Kendo is not a spectator sports (though often misunderstood so).
If a match developed in a certain way, players and the audience should calmly take it as is. That's part of self-control.
If simply 'hitting' is paramount, that's a stick fight which is nothing to do with the swordmanship that Kendo is aiming to promote.
Yes, it might feel unfair sometimes, but you need to be disciplined to take it on the chin and focus on making your Kendo totally convincing.
Is the short answer.
Of course it is absolutely ideal if the shinai hit bang on the target and the flags go up, but it is also quite common that a player is awarded an Ippon even though their shinai is clearly not hitting the target.
Why?
It is down to "how convincing" their Spirit-Sword-Posture (Ki-Ken-Tai) was in the right moment of a given combating narrative.
The referee will award an Ippon for the demonstration of the prowess in the tactical judgement & execution of the technique, (crucially) in the *given* combating context.
The idea is that, the player don't need to provide a physical evidence (hitting) in a close match, but the one who can demonstrate their prowess better than their opponent will get an Ippon.
If a strike is launched in the right context with convincing enough power and form, that counts as an Ippon, even if the shinai is not physically touching the target.
Hence the same strike with different opponent - or even with the same opponent in a different combating scenario - may not bring the same result.
And remember, this criteria applies to everyone; this may benefit your opponent one time but it might benefit you in another.
The best (and perhaps the only) strategy to avoid such a 'phantom-Ippon' taken from you, is to make your Kendo totally convincing.
The phantom-Ippon occurs only when your performance is not convincing enough in contrast to your opponent. Maybe it's the strategy or the timing, or poor Zan-shin. So never take it out on the referee.
Yes, there are inexperienced referees, but they have to start from somewhere, also you might be refereeing one day and other people may not agree with you. What goes around, comes around. We're all leaning.
If you cannot convince inexperienced referees, you just got to make your Kendo totally unarguable even for the inexperienced referees, that's all.
So, no "booing" please during the up coming 16th World Kendo Championship.
Such unsophisticated behaviour should remain inside you. It's OK to feel the high spirit, but you really don't need to share it with people around you as Kendo is not a spectator sports (though often misunderstood so).
If a match developed in a certain way, players and the audience should calmly take it as is. That's part of self-control.
If simply 'hitting' is paramount, that's a stick fight which is nothing to do with the swordmanship that Kendo is aiming to promote.
Yes, it might feel unfair sometimes, but you need to be disciplined to take it on the chin and focus on making your Kendo totally convincing.
15 February 2015
Keiko Log 13 Feb
Beginner group:
- Footwork only, to and fro
With Cyu-dan, big slow forward step across the Dojo to the end, then maintain the same posture and go backwards from the L-foot to the other end. Be conscious about the number of steps, ideally the number of steps should be even in both directions, but usually going backwards takes more steps than going forward (as going backwards is unnatural movement for human body).
- Footwork with big cut (scissors-like movement), to and fro
The timing of the cut and footwork need to be synchronised, the posture should remain 'sliding', not bobbing the head. "Step-n'-cut"
- Basic swing
Pint-glass method: imagine you are holing an empty pint glass on the LEFT hand, lift it just above your forehead (no further) with the bottom of the glass facing forward, there's a bar counter at your chest height and you slam the glass on it. Your arm should brake when the glass hits the imaginary counter, but you need to use the thickness of your palm to let the tale of your shinai to tilt within your grasp so that the tip of your shinai would fling forward and hit the target (avoid using wrist to generate this movement). The biggest muscle power in this sequence should be applied when brake sharply at the end of [1] to bear the downwards movement of your shinai & arm and transfer that power to flinging movement.
Hit the bartender over the counter.
The path of the glass remains in front of your body.
Be aware this 'Pint Glass method' is a very exaggerated form and requires refinement later on, but I believe the key movements are correctly captured.
- Footwork only, to and fro
With Cyu-dan, big slow forward step across the Dojo to the end, then maintain the same posture and go backwards from the L-foot to the other end. Be conscious about the number of steps, ideally the number of steps should be even in both directions, but usually going backwards takes more steps than going forward (as going backwards is unnatural movement for human body).
- Footwork with big cut (scissors-like movement), to and fro
The timing of the cut and footwork need to be synchronised, the posture should remain 'sliding', not bobbing the head. "Step-n'-cut"
- Basic swing
Pint-glass method: imagine you are holing an empty pint glass on the LEFT hand, lift it just above your forehead (no further) with the bottom of the glass facing forward, there's a bar counter at your chest height and you slam the glass on it. Your arm should brake when the glass hits the imaginary counter, but you need to use the thickness of your palm to let the tale of your shinai to tilt within your grasp so that the tip of your shinai would fling forward and hit the target (avoid using wrist to generate this movement). The biggest muscle power in this sequence should be applied when brake sharply at the end of [1] to bear the downwards movement of your shinai & arm and transfer that power to flinging movement.
Be aware this 'Pint Glass method' is a very exaggerated form and requires refinement later on, but I believe the key movements are correctly captured.
31 January 2015
Men cut timing (cut or foot, which comes first?)
Someone mentioned they were taught as "cut & land at the same time" which is the standard teaching mantra, it's everywhere even in textbooks.
I've spotted a Japanese article which is kinda moaning about the fact that there's a discrepancy between the existing teaching mantra and the actual cut by experienced players.
Ideal basic Men cut (L-foot remains on the floor at the impact).
It is not wrong to *be able to* sync cut and land, but (and this is a big BUT) teach beginners in this way could cost them a lot.
Initially I was also taught to "sync" cutting & landing, but recently I was given an alternative theory that there's no benefit in syncing landing & cutting.
Contrary to the widely-accepted teaching method, the experienced players' cut usually reach the opponent before the foot touches the floor. It is required in order to benefit from the momentum of the person & shinai as one travelling object - a bit more scientific take there.
Teach beginners to sync the cutting and landing would - due to their limited ability - resulted in their foot landing before the cut, what then follows is that the beginners ended up re-learning the timing as they make progress.
It seems redundant at best and not conducive if they failed to adjust to the correct order later on. Even if they are trying to re-learn, it's always harder to go against the habit than to adjust the existing habit to tone it down.
While ability to sync cut & land is all well and good, teaching beginners with conventional "sync" method could lead them into the wrong habits which could haunt the rest of their kendo lifespan.
If the foundation is questionable, building up skills on top of it would still have the same effect, the amount of hours, sweat and the range of techniques you can perform doesn't *override* the issue stemming from the habits you learnt at an early stage.
Unless you come clean and do something about it, the dead albatross will be around your neck indefinitely.
This is why leaning correct kendo is very important.
Given the risk of gaining the wrong habit by trying to sync cut & land, the exaggerated "cut then land" method is better as it's hard to gain bad habits like the R-foot landing before the cut reaches the target.
[Photos borrowed from Nara Photo-Studio Dojo]
I've spotted a Japanese article which is kinda moaning about the fact that there's a discrepancy between the existing teaching mantra and the actual cut by experienced players.
Ideal basic Men cut (L-foot remains on the floor at the impact).
It is not wrong to *be able to* sync cut and land, but (and this is a big BUT) teach beginners in this way could cost them a lot.
Initially I was also taught to "sync" cutting & landing, but recently I was given an alternative theory that there's no benefit in syncing landing & cutting.
Contrary to the widely-accepted teaching method, the experienced players' cut usually reach the opponent before the foot touches the floor. It is required in order to benefit from the momentum of the person & shinai as one travelling object - a bit more scientific take there.
Teach beginners to sync the cutting and landing would - due to their limited ability - resulted in their foot landing before the cut, what then follows is that the beginners ended up re-learning the timing as they make progress.
It seems redundant at best and not conducive if they failed to adjust to the correct order later on. Even if they are trying to re-learn, it's always harder to go against the habit than to adjust the existing habit to tone it down.
While ability to sync cut & land is all well and good, teaching beginners with conventional "sync" method could lead them into the wrong habits which could haunt the rest of their kendo lifespan.
If the foundation is questionable, building up skills on top of it would still have the same effect, the amount of hours, sweat and the range of techniques you can perform doesn't *override* the issue stemming from the habits you learnt at an early stage.
Unless you come clean and do something about it, the dead albatross will be around your neck indefinitely.
This is why leaning correct kendo is very important.
Given the risk of gaining the wrong habit by trying to sync cut & land, the exaggerated "cut then land" method is better as it's hard to gain bad habits like the R-foot landing before the cut reaches the target.
[Photos borrowed from Nara Photo-Studio Dojo]
12-15yr group
6-12yr group
6-12yr group
6-12yr group
12-15yr group
Photos at a local competition in Nov 2011 Nara Japan.
30 January 2015
War and Peace
inset: a child in kendo armour
Grateful for the circumstance that allows to practice kendo.
25 January 2015
20 January 2015
Clean basic cuts practice in pair
http://youtu.be/9JG7AijRd3c?t=3m34s
Content:
Standard Kiri-kaeshi (in turn)
Double switch Kiri-kaeshi
Fast Kiri-kaeshi
Long distance big Men (twice & switch)
Long distance small Men
Normal distance small Men
Normal distance small Kote
Normal distance fast Kote-Men
Reactive attack against Men
Reactive attack against Kote
Hiki-Men, Hiki-Dou
Hiki-Men (heads-side), Hiki-Men (tails-side)
[12:50-13:06] 1 person
(Long-distance)-Men
Kote-Men
(Tsuba-zeriai)
Hiki-Dou
Men-Taiatari
Hiki-Men
Kote-Men
(Tsuba-zeriai)
Hiki-Dou
[1 missed Men]
Men
Hiki-Men
Men
…in succession (15 sec)
[13:41-13:52] 1 person
Men
taiatari
hikimen
kote
men
taiatari
hikidou
kote-men
taiatari
hiki-dou
kote-men
taiatari
hikidou
kote-men
taiatari
hikidou
men
(11 sec)
Chasing big Men
Chasing small Men
Chasing Switch L-R cuts & Men
Binary Kirikaeshi
[End]
Content:
Standard Kiri-kaeshi (in turn)
Double switch Kiri-kaeshi
Fast Kiri-kaeshi
Long distance big Men (twice & switch)
Long distance small Men
Normal distance small Men
Normal distance small Kote
Normal distance fast Kote-Men
Reactive attack against Men
Reactive attack against Kote
Hiki-Men, Hiki-Dou
Hiki-Men (heads-side), Hiki-Men (tails-side)
[12:50-13:06] 1 person
(Long-distance)-Men
Kote-Men
(Tsuba-zeriai)
Hiki-Dou
Men-Taiatari
Hiki-Men
Kote-Men
(Tsuba-zeriai)
Hiki-Dou
[1 missed Men]
Men
Hiki-Men
Men
…in succession (15 sec)
[13:41-13:52] 1 person
Men
taiatari
hikimen
kote
men
taiatari
hikidou
kote-men
taiatari
hiki-dou
kote-men
taiatari
hikidou
kote-men
taiatari
hikidou
men
(11 sec)
Chasing big Men
Chasing small Men
Chasing Switch L-R cuts & Men
Binary Kirikaeshi
[End]
10 January 2015
Bamboo Blade fallacy!
It is inevitable that some people are introduced to Kendo via mass-media entertainment such as Bamboo Blade.
But by the look of the screen shot I found in their *official* web site, I can tell that many production staff for this title don't know the basic etiquette of kendo.
In the cases above, the biggest offence is the one resting hands on the tail of a shinai as if it's a walking stick.
As the title Bamboo Blade suggests, you should consider a shinai as if it's a real sword with razor-sharp blade, and always treat it as if your life depends on it.
If you put the tip of a razor-sharp blade on the ground like above image and put a pressure, the blade will be damaged. Practically you are compromising your own fighting ability.
After all, kendo derived from a training technique for real sword combat, and only used bamboo sword for practical reasons (not to kill/be killed during the training phase) but the leaning objectives remains the same - to become an accomplished swordsman.
If your shinai handling is not the same as handling a real sword, in olden days you'd lost fingers with your own blade even before reaching the battle field, and in modern practice it shows that you don't appreciate its historical significance.
The bottom line is, learning the etiquette doesn't require special skill or physical strength, and if you can't be bothered to learn such non-demanding basics, your attitude is unsuitable for leaning kendo.
Yes, it's all pretend, but that's the point. Go with it.
The 2nd offence is the one holding a shinai on the right hand. It's not that you should never touch a shinai with the right hand, but in a standing posture like that you should always hold shinai in your left hand.
I think the image was done just for an aesthetic reasons. I'm sure it annoyed the hell out of many kendo people.
3rd, once again, shinai is not a baseball bat. Also posing with such swagger is not the attitude kendo would promote in the first place. Kendo is not for street-fighting riffraffs. Sophisticated mannerism matters.
FORGET the fact that many people handle shinai like that. REMEMBER just because other people around you are doing that doesn't make such handling of shinai acceptable, it just shows the lack of awareness.
Attitude aside, holding shinai over the shoulder can cause danger to other people. Imagine you turned around with your shinai resting on your shoulder and accidentally hit someone in their face, who was happened to be a visiting sensei, for example? Accident happens when you are least expecting, prevention is the best cure.
So, it's a good habit to keep the tip of your shinai always below your hip and lift it only when it is required.
The moral of this article: Never, ever, ever confuse an entertainment material for the real stuff. Always enjoy them with a very big pinch of salt.
9th Jan 2015 Keiko Log
Beginners group - 9 ppl
Menu:
- forward/backward footwork
- formation footwork & turn
- 10 x stand still cut + Yo!Sushi rotation
- 5 x men-cut uchi-komi going through
- kiri-kaeshi
- uchi-komi to a moto-dachi
Very glad the regulars retained most of the basic movements surprisingly well, and everyone was able to add something onto what they had at the beginning of a session.
Some bits and bobs of old habits came back to some people but the overall performance was not undermined by it.
My Memo
A: tend to open the L-hand (need correct grip), lifted hands remain too long above the head. Think the rhythm of kicking a football. The leg doesn't stay at the flung-back position, the same logic to the lifted hands. Lift up & cut down is in one flow.
C: after cut give wider buffer before the turn, can swing harder. Still tuning with neck, try open-chest posture so that cannot use neck when turn.
E: come in dead straight, facing partner's shoulder tips in align. Swing in straight line, can cut heavier.
F[n!]: good distance for Dou, need to explain basic footwork, gait too wide.
G: cut & voice at the same time (closely followed by landing). Good distance & posture. Need landing with the sole parallel to the floor.
H: cutting position tend to be wee bit too close in general, esp. Dou. Awareness of 'Mono-uchi' on a shinai.
M[n!]: footwork need explanation, cut swing should be straight, good strong swing
Tmc: good turns both L/R, good energy and fast cut, reasonably straight swing
Tw: shoulder tension definitely improved. Cut seems a bit heavy, sharper grabbing after the impact.
-------------
- Next time -
Basic footwork
Acoustic forward march: on the spot -> small gait (L-ft catch up) -> wider gait (catch up)
Cut-n-land [QUANTITY]: small hop in front -> medium leap in front -> small hop going through
R/L Dou x 5 going through
Kiri-kaeshi
Moto-dachi Men uchi-komi
---
Long term:
I'd like the beginners to be able to perform 'kote-men-dou' combination with equal quality to each cut. Then stable Kiri-kaesh for both being a receiver & attacker.
If they can perform these key sequences, there's no reason why they shouldn't join the armour group.
Menu:
- forward/backward footwork
- formation footwork & turn
- 10 x stand still cut + Yo!Sushi rotation
- 5 x men-cut uchi-komi going through
- kiri-kaeshi
- uchi-komi to a moto-dachi
Very glad the regulars retained most of the basic movements surprisingly well, and everyone was able to add something onto what they had at the beginning of a session.
Some bits and bobs of old habits came back to some people but the overall performance was not undermined by it.
My Memo
A: tend to open the L-hand (need correct grip), lifted hands remain too long above the head. Think the rhythm of kicking a football. The leg doesn't stay at the flung-back position, the same logic to the lifted hands. Lift up & cut down is in one flow.
C: after cut give wider buffer before the turn, can swing harder. Still tuning with neck, try open-chest posture so that cannot use neck when turn.
E: come in dead straight, facing partner's shoulder tips in align. Swing in straight line, can cut heavier.
F[n!]: good distance for Dou, need to explain basic footwork, gait too wide.
G: cut & voice at the same time (closely followed by landing). Good distance & posture. Need landing with the sole parallel to the floor.
H: cutting position tend to be wee bit too close in general, esp. Dou. Awareness of 'Mono-uchi' on a shinai.
M[n!]: footwork need explanation, cut swing should be straight, good strong swing
Tmc: good turns both L/R, good energy and fast cut, reasonably straight swing
Tw: shoulder tension definitely improved. Cut seems a bit heavy, sharper grabbing after the impact.
-------------
- Next time -
Basic footwork
Acoustic forward march: on the spot -> small gait (L-ft catch up) -> wider gait (catch up)
Cut-n-land [QUANTITY]: small hop in front -> medium leap in front -> small hop going through
R/L Dou x 5 going through
Kiri-kaeshi
Moto-dachi Men uchi-komi
---
Long term:
I'd like the beginners to be able to perform 'kote-men-dou' combination with equal quality to each cut. Then stable Kiri-kaesh for both being a receiver & attacker.
If they can perform these key sequences, there's no reason why they shouldn't join the armour group.
12 December 2014
The combatting principle of kendo is
Jousting.
In a jousting the players only go forward, never go backward during the match.
Kendo is like "repeated jousting with constantly re-positioning the straight line that two players are facing to each other".
The key point is that you can go backwards *before* your cutting movement starts, but once you decided to cut, the options are: 1. go through, or 2. smash into your opponent (tai-atari) in order to quash the opponent's cutting distance.
The only exception is when you start from tuba-zerial then do hikiwaza, but you must start from the correct distance which is tsuba-zeriai: the guard of both players touching to each other.
In any other cuts, there is no stepping backward, only go forward.
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